Client and business
An educational product for children that combines a printed book and a mobile AR application.

We created an educational AR application that brings images from a book to life and turns learning into an interactive game.
A specially marked book is used as a set of AR markers. When you point the camera, images come to life with 3D characters, animations, sound and visual effects. The child learns topics through observation and play.
An educational product for children that combines a printed book and a mobile AR application.
Make learning more visual and engaging through augmented reality and game mechanics.
We created hundreds of characters and 3D models, AR markers, animations, sound, particle effects and a set of interactive educational games.
An ordinary book has turned into an interactive learning platform with a large number of topics and game scenarios.
Tell us about the project — we will break down the task and propose an implementation approach.
Simulation of the assembly process, creation of VR scenarios, step-by-step training and preparation of a solution for HTC Vive Pro.
We identified the main problem - lengthy training of employees to fully assemble a refrigerator in real production.
We divided the assembly into sequential training stages that the user goes through inside a VR scenario.
We designed the order of assembly and user interaction with the refrigerator parts.
Developed in Unity 3D, 3D models prepared in 3ds Max, target headset - HTC Vive Pro.

Assembly training is now available in a reproducible virtual environment.
The process is broken down into clear steps.
You can learn how to assemble various refrigerators.
Difficult stages can be repeated.
Training does not require permanent occupation of a real production line.
Defining goals, studying the audience, forming requirements and setting tasks. This helps to understand what the business needs and what results are expected.
Creating the solution architecture, thinking through user scenarios, interfaces and logic. At this stage the 'framework' of the future product is formed.
Programming the server and client parts, connecting databases, integrating with external services. This is where the idea turns into a working product.
Checking functionality, performance, compatibility and security. Fixing bugs before the product reaches users.
Deploying the product (for example, publishing in stores or launching on servers), configuring the environment and starting marketing or internal processes.
Updating functionality, adapting to new business tasks, fixing bugs and keeping the product up-to-date.
We build enterprise solutions using a powerful, proven, and
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We will propose a suitable structure and prepare the first sketch of your future project — with no obligation to start development.
You get a visual concept you can discuss with your team.

He will review your project and business objective, prepare recommendations and the first sketch.
An honest conclusion.If the solution can be improved without a full rebuild, we will tell you so.